VN_ms_fnc_tracker_positionValid
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Checks if position is valid for AI group spawn.
Syntax
- Syntax
- [area, pos, targets] call VN_ms_fnc_tracker_positionValid
- Parameters
- area: String or Array - marker name or array format [center, a, b, angle(, isRectangle, c)] - see inAreaArray syntax
- pos: Position - wanted spawning position
- targets: Array - (Optional, default
[]
) units that should not see the group spawning - Return value
- Boolean
Examples
- Example 1
["enemy_respawn_area", player modelToWorld [0,100,0], units group player] call VN_ms_fnc_tracker_positionValid;