VN_ms_fnc_aiSetSkill
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29, Spoffy |
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Description
Configure unit skills. These are tuned for infantry jungle-fighting, and may not work as well on vehicle crews.
Syntax
- Syntax
- [unit] call VN_ms_fnc_aiSetSkill
- Parameters
- unit: Object - the unit to which to set skill
- Return value
- Boolean - function's success
Examples
- Example 1
[bob] call VN_ms_fnc_aiSetSkill;
- Example 2
private _pedestrians = allUnits select { isNull objectParent _x }; { [_x] call VN_ms_fnc_aiSetSkill; } forEach _pedestrians;