VN_fnc_wm_init
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Dscha |
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Description
- initilization of the Wheelmenu (aka: Start this monstrosity!) - Set up all Selectors with Icons, Colors, Functions. Depending on the amount of Vars given to it (example) - autoadjusting the WM, depending on the amount of Entrys - Min: 2 Entrys - Max: 10 Entrys
Syntax
- Syntax
- [_iconList,_n,_0,_1,_2,_2_0,_2_1,_2_2,_3,_3_0,_3_1,_4,_4_0,_4_1,_isModule] call VN_fnc_wm_init;
- Parameters
- _iconList: Array - (Optional, default
[]
) List of Items/Vars to be added to the Menu - _n: Array - Parameters
- _0: Number - Path to Icon normal
- _1: Array - Path to Icon Highlighted (if desired)
- _2: Array - No description
- _2_0: Array - Params to send over to the functions
- _2_1: String - Which function to call/spawn
- _2_2: Boolean - (Optional, default
FALSE
) Spawn (TRUE) or Call (FALSE) - _3: Array - (Optional, default
[]
) No description - _3_0: COLOR - Colorcode Array - Selector - Normal
- Return value
- Nothing
Examples
- Example 1
MINIMAL: ["vn\ui_f_vietnam\ui\wheelmenu\img\handsignals\ui_wm_selector_hand_001_ca.paa", "", [ ["vn_handsignal_freeze","Text for centerCtrl"], "vn_fnc_playGesture"] ] FULL: ["vn\ui_f_vietnam\ui\wheelmenu\img\handsignals\ui_wm_selector_hand_001_ca.paa", "", [ ["vn_handsignal_freeze","Text for centerCtrl"], "vn_fnc_playGesture", false],[ _color_selector, _color_selector_hl ], [ _color_icon, _color_icon_hl ] ] [ [ [ "\vn\ui_f_vietnam\ui\wheelmenu\img\ui_icon_a_ca.paa", "", [ ["gestureFreeze","Text for centerCtrl"], "vn_fnc_playGesture", FALSE ], [ [0,0,0,0], [0,0,0,0] ], [ [0,0,0,0], [0,0,0,0] ] ], ... repeat ] ] call vn_fnc_wm_init;