VN_fnc_tunnel_aperture

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Sets the aperture of the users view camera which makes tunnels darker in the day without affecting other users/ the world.

Syntax

Syntax
[] call VN_fnc_tunnel_aperture;
Parameters
_value: Number - (Optional, default -1) Value of the terrain brightness, used to determien how dark to make the aperture.
Return value
Boolean - Function reached the end.

Examples

Example 1
[-1] call vn_fnc_tunnel_aperture;