VN_fnc_music_stop

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Stops audio from playing from the vehicle.

Syntax

Syntax
[_vehicle] call VN_fnc_music_stop;
Parameters
_vehicle: Object - 'Vehicle' which will play the sound
Return value
Boolean - Function reached the end.

Examples

Example 1
[object_01] call vn_fnc_music_stop;