VN_fnc_kbm_getKey

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Heyoxe
Argument(s): n/a
Effect(s): local

Description

Returns the currently assigned keybind to a specific action.

Syntax

Syntax
[] call VN_fnc_kbm_getKey
Parameters
action: String - name of the action as defined in config
Return value
Array - format [key, shift, ctrl, alt]:

Examples

Example 1
private _data = ["GestureMenu"] call VN_fnc_kbm_getKey; // returns [15,false,false,false] (default)