Vn_ms_fnc_respawn_saveLoadout

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Revision as of 22:45, 4 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Wyqer, veteran29 |a= |e= |g1= respawn |d= <pre>Saves respawn loadout and makes it persistent.</pre> |s= [_unit] call vn_ms_fnc_respawn_saveL...")
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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Saves respawn loadout and makes it persistent.

Syntax

Syntax
[_unit] call vn_ms_fnc_respawn_saveLoadout;
Parameters
_unit: Object - (Optional, default player) Unit to save lodout for
Return value
Boolean - Function reached the end