VN_ms_module_fnc_vehicleRespawn_replaceWreck

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): global
Effect(s): global

Description

Replaces wreck with a new object (in order to prevent interferences/issues with BIS respawn).

Syntax

Syntax
[wreck] call VN_ms_module_fnc_vehicleRespawn_replaceWreck
Parameters
wreck: Object - wreck to be replaced
Return value
Boolean - function's success

Examples

Example 1
[destroyedSogJeep] call VN_ms_module_fnc_vehicleRespawn_replaceWreck