VN_ms_module_fnc_vehicleRespawn_replaceWreck

From Savage Game Design Wiki
Revision as of 12:47, 16 September 2019 by vn>Unknown user (Generated by LM_exportFunctionsToWiki.sqf)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-06-23

    Description:
        Replace wreck as new object to prevent issues with BIS respawn.

    Parameter(s):
        _vehicle - Wreck to replace [DATATYPE, defaults to DEFAULTVALUE]

    Returns:
        Vehicle was replaced with wreck [BOOL]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_module_fnc_vehicleRespawn_replaceWreck;
Return value
Nothing

Examples

Example 1
-