VN_ms_module_fnc_vehicleRespawn_init

From Savage Game Design Wiki
Revision as of 21:14, 20 January 2021 by Lou Montana (talk | contribs) (Text replacement - "]]; |p1n=" to "]] |p1n=")
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-06-21

    Description:
        No description added yet.

    Parameter(s):
        _logic - Vehicle respawn logic [OBJECT, defaults to objNull]

    Returns:
        Function reached the end [BOOL]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_module_fnc_vehicleRespawn_init
Return value
Nothing

Examples

Example 1
-