VN_ms_fnc_tracker_stalker_airShoot

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by Wyqer, veteran29
Argument(s): local
Effect(s): global

Description

Forces unit to shoot into the sky.

Syntax

Syntax
[unit] call VN_ms_fnc_tracker_stalker_airShoot
Parameters
unit: Object - unit to force fire
Return value
Script (Handle)

Examples

Example 1
[bob] call VN_ms_fnc_tracker_stalker_airShoot;