Difference between revisions of "VN ms fnc tracker stalker airShoot"

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{{Function
 
{{Function
  
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|author= Wyqer, veteran29
 
|author= Wyqer, veteran29
  
|a=
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|a= local
  
|e=
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|e= global
  
 
|g1= tracker_stalker
 
|g1= tracker_stalker
  
|d= <pre>/*
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|d= Forces unit to shoot into the sky.
    Author: Wyqer, veteran29
 
    Date: 2019-07-13
 
    Public: Yes
 
 
 
    Description:
 
        Forces unit to shoot into the sky.
 
 
 
    Parameter(s):
 
        _unit - Unit to force [OBJECT, defaults to objNull]
 
 
 
    Returns:
 
        Shoot into air script handle [SCRIPT]
 
 
 
    Example(s):
 
        [bob] call vn_ms_fnc_tracker_stalker_airShoot
 
*/
 
 
 
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
 
  
|s= [] call [[vn_ms_fnc_tracker_stalker_airShoot]];
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|s= [unit] call [[VN_ms_fnc_tracker_stalker_airShoot]]
  
|p1n=
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|p1n= unit
|p1t=
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|p1t= object
|p1d=
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|p1d= unit to force fire
 
|p1v=
 
|p1v=
  
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|p2v=
 
|p2v=
  
|r1t=
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|r1t= handle
 
|r1d=
 
|r1d=
  
|x1= <code>-</code>
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|x1= <code>[bob] call [[VN_ms_fnc_tracker_stalker_airShoot]];</code>
 
}}
 
}}

Latest revision as of 16:09, 26 February 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): local
Effect(s): global

Description

Forces unit to shoot into the sky.

Syntax

Syntax
[unit] call VN_ms_fnc_tracker_stalker_airShoot
Parameters
unit: Object - unit to force fire
Return value
Script (Handle)

Examples

Example 1
[bob] call VN_ms_fnc_tracker_stalker_airShoot;