Difference between revisions of "VN ms fnc tracker stalker airShoot"

From Savage Game Design Wiki
Jump to navigation Jump to search
m (Text replacement - "]]; |p1n=" to "]] |p1n=")
m (Text replacement - "[[vn_" to "[[VN_")
Line 32: Line 32:
 
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
 
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
  
|s= [] call [[vn_ms_fnc_tracker_stalker_airShoot]]
+
|s= [] call [[VN_ms_fnc_tracker_stalker_airShoot]]
  
 
|p1n=
 
|p1n=

Revision as of 17:37, 23 February 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-07-13
    Public: Yes

    Description:
        Forces unit to shoot into the sky.

    Parameter(s):
        _unit - Unit to force [OBJECT, defaults to objNull]

    Returns:
        Shoot into air script handle [SCRIPT]

    Example(s):
        [bob] call vn_ms_fnc_tracker_stalker_airShoot
*/

(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call VN_ms_fnc_tracker_stalker_airShoot
Return value
Nothing

Examples

Example 1
-