VN_ms_fnc_tracker_getAOPlayers

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Gets players in a AO that are valid targets (alive and on foot).

Syntax

Syntax
[area] call VN_ms_fnc_tracker_getAOPlayers
Parameters
area: String or Array - marker name or array format [center, a, b, angle(, isRectangle, c)] - see inAreaArray syntax
Return value
Array - returned players

Examples

Example 1
["area"] call VN_ms_fnc_tracker_getAOPlayers;