VN_fnc_tunnel_aperture

From Savage Game Design Wiki
Revision as of 21:30, 26 April 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= tunnel_functions |d= <pre>Sets the aperture of the users view camera which makes tunnels darker in the day without a...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Sets the aperture of the users view camera which makes tunnels darker in the day without affecting other users/ the world.

Syntax

Syntax
[] call VN_fnc_tunnel_aperture;
Parameters
_value: Number - (Optional, default -1) Value of the terrain brightness, used to determien how dark to make the aperture.
Return value
Boolean - Function reached the end.

Examples

Example 1
[-1] call vn_fnc_tunnel_aperture;