VN_fnc_switchableTurrets_canSwitch

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← back to Functions Introduced in S.O.G. Prairie Fire v1.10
by veteran29
Argument(s): n/a
Effect(s): unknown

Description

Check if unit can switch/is in specified turret class.

Syntax

Syntax
[] call VN_fnc_switchableTurrets_canSwitch;
Return value
Boolean - Can switch

Examples

Example 1
[call vn_fnc_player, 'mg3_turret'] call vn_fnc_switchableTurrets_canSwitch;