Difference between revisions of "VN fnc revive zeus uncon client"

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[[Category:TODO]]
 
 
{{Function
 
{{Function
  
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|author= Ethan Johnson
 
|author= Ethan Johnson
  
|a=
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|a= global
  
|e=
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|e= global
  
 
|g1= advanced_revive_functions
 
|g1= advanced_revive_functions
  
|d= <pre>/*
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|d= Zeus unconscious module client function. See [[VN_fnc_revive_zeus_uncon]].
        FILE: fn_revive_zeus_uncon_client.sqf
 
        DATE: 18-05-2020
 
        AUTHOR: Ethan Johnson
 
  
        DESCRIPTION:
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|s= [unit] call [[VN_fnc_revive_zeus_uncon_client]]
                Zeus ucnon module client function
 
        PARAMETERS:
 
                (0): OBJECT - Unit which is being revived
 
        RETURNS:
 
                NONE
 
*/
 
  
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
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|p1n= unit
 
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|p1t= object
|s= [] call [[VN_fnc_revive_zeus_uncon_client]];
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|p1d= unit which is being revived
 
 
|p1n=
 
|p1t=
 
|p1d=
 
 
|p1v=
 
|p1v=
  
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|r1d=
 
|r1d=
  
|x1= <code>-</code>
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|x1= <code>[player] call [[VN_fnc_revive_zeus_uncon_client]];</code>
 
}}
 
}}

Latest revision as of 18:45, 30 January 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): global
Effect(s): global

Description

Zeus unconscious module client function. See VN_fnc_revive_zeus_uncon.

Syntax

Syntax
[unit] call VN_fnc_revive_zeus_uncon_client
Parameters
unit: Object - unit which is being revived
Return value
Nothing

Examples

Example 1
[player] call VN_fnc_revive_zeus_uncon_client;