VN_fnc_revive_setup_audio

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): local

Description

Revive audio setup function. Stores all the revive system sound classnames in a global Array named VN_revive_audio and stores their subtitles in missionNamespace.

Syntax

Syntax
[] call VN_fnc_revive_setup_audio
Return value
Nothing

Examples

Example 1
[] call VN_fnc_revive_setup_audio;