VN_fnc_melee_onunload

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Kerc/IFA3 & Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Remove keyhandlers and remove variables saved.

Syntax

Syntax
[_display] call VN_fnc_melee_onunload;
Parameters
_display: Display - (Optional, default DISPLAYNULL) Main display
Return value
Boolean - Function reached the end

Examples

Example 1
[findDisplay 46] call vn_fnc_melee_onunload;