VN_fnc_melee_drainstamina

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Kerc/IFA3 & Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Drain players stamina when doing a melee action.

Syntax

Syntax
[_player] call VN_fnc_melee_drainstamina;
Parameters
_player: Object - (Optional, default OBJNULL) Players object.
Return value
Boolean - Function reached the end

Examples

Example 1
[player] call vn_fnc_melee_drainstamina;