Difference between revisions of "VN fnc melee action"
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(Created page with "{{Function |v= 1.00 |author=Kerc/IFA3 & Ethan Johnson |a= |e= |g1= vn_melee_functions |d= <pre>Called when the player passes a melee action check, runs the melee code.</pr...") |
(No difference)
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Latest revision as of 02:05, 5 May 2022
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Kerc/IFA3 & Ethan Johnson |
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Description
Called when the player passes a melee action check, runs the melee code.
Syntax
- Syntax
- [_player] call VN_fnc_melee_action;
- Parameters
- _player: Object - (Optional, default
PLAYER
) Player object - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [player] call vn_fnc_melee_action;