VN_fnc_log_placeLogisticItem

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Adds actions for players for the logistics module.

Syntax

Syntax
[player, cursorObject] call VN_fnc_log_placeLogisticItem
Parameters
player: Object - unused, but must not be null
cursorObject: Object - (Optional, default objNull) unused
Return value
Boolean - true on success, false on failure

Examples

Example 1
[player] call VN_fnc_log_placeLogisticItem;