VN_fnc_log_pickupLogisticItem

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Revision as of 20:41, 20 January 2021 by Lou Montana (talk | contribs) (Lou Montana moved page VN fnc log pickuplogisticitem to VN fnc log pickupLogisticItem: name standard)
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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

/*
        FILE: fn_log_pickuplogisticitem.sqf
        DATE: 27-07-2019
        AUTHOR: Ethan Johnson

        DESCRIPTION:
                Picks up object the player is looking at. Creates a loop that moves the object in the direction of the players camera.
                Stops when player dies, places object, gets into a vehicle or becomes incapacitated.
        PARAMETERS:
                (0): OBJECT - Player object.
                (1): NUMBER - Cursor object that the player is looking at.
        RETURNS:
                BOOLEAN
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call VN_fnc_log_pickuplogisticitem;
Return value
Nothing

Examples

Example 1
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