Difference between revisions of "VN fnc initsituationalawareness"
Jump to navigation
Jump to search
(Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= master_functions |d= <pre>Gathers compatible sounds from cfgsounds then plays them to simulate situational awareness...") |
(No difference)
|
Latest revision as of 20:38, 26 April 2022
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
|
Description
Gathers compatible sounds from cfgsounds then plays them to simulate situational awareness for players.
Syntax
- Syntax
- [] call VN_fnc_initsituationalawareness;
- Return value
- Nothing
Examples
- Example 1
[] call vn_fnc_initsituationalawareness