Difference between revisions of "VN fnc initsituationalawareness"

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(Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= master_functions |d= <pre>Gathers compatible sounds from cfgsounds then plays them to simulate situational awareness...")
 
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Latest revision as of 20:38, 26 April 2022

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Gathers compatible sounds from cfgsounds then plays them to simulate situational awareness for players.

Syntax

Syntax
[] call VN_fnc_initsituationalawareness;
Return value
Nothing

Examples

Example 1
[] call vn_fnc_initsituationalawareness