VN_fnc_credits

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Plays credits scene over game display.

Syntax

Syntax
[_continued_text,_end_code] call VN_fnc_credits;
Parameters
_continued_text: Boolean - (Optional, default false) Should the "To be continued" text be shown.
_end_code: Code - (Optional, default {true}) Code to run when credits ends.
Return value
Nothing

Examples

Example 1
[true, { hint "Credits done!"; }] call vn_fnc_credits;