Difference between revisions of "VN fnc cinematic play"

From Savage Game Design Wiki
Jump to navigation Jump to search
m (Text replacement - " |a= " to " |author= ")
m (Text replacement - " |e=" to " |a= |e=")
Line 5: Line 5:
  
 
|author= Ethan Johnson
 
|author= Ethan Johnson
 +
 +
|a=
  
 
|e=
 
|e=

Revision as of 19:25, 5 January 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

/*
        FILE: fn_cinematic_play.sqf
        DATE: 25-11-2019
        AUTHOR: Ethan Johnson

        DESCRIPTION:
                Cinematic playing function, plays cinematic based off synced camera shots to the master cinematic module
        PARAMETERS:
                (0): OBJECT - Mster cinematic module aka. the 'head' of the module snake
        RETURNS:
                NONE
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call VN_fnc_cinematic_play;
Return value
Nothing

Examples

Example 1
-