VN_fnc_burnit_action

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Function called when user uses the "Burn Hut" action on a building

Syntax

Syntax
[] call VN_fnc_burnit_action;
Parameters
_hut: Object - (Optional, default OBJNULL) Building object
_player: Object - (Optional, default OBJNULL) Player's object
Return value
Boolean - Function reached the end

Examples

Example 1
[building_01, player] call vn_fnc_burnit_action