VN_fnc_bicycle_handle_pedals

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Reyhard, 3CB, modified for SGD by veteran29
Argument(s): n/a
Effect(s): unknown

Description

Handles animations of bicycle pedals.

Syntax

Syntax
[_vehicle, _engineState] call VN_fnc_bicycle_handle_pedals;
Parameters
_vehicle: Object - (Optional, default objNull) Bicycle
_engineState: Boolean - (Optional, default false) Current engine state
Return value
Nothing

Examples

Example 1
[bicycle, true] call vn_fnc_bicycle_handle_pedals