VN_fnc_bicycle_handle_pedals

From Savage Game Design Wiki
Revision as of 20:33, 26 April 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Reyhard, 3CB, modified for SGD by veteran29 |a= |e= |g1= functions |d= <pre>Handles animations of bicycle pedals.</pre> |s= [_vehicle, _engine...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Reyhard, 3CB, modified for SGD by veteran29
Argument(s): n/a
Effect(s): unknown

Description

Handles animations of bicycle pedals.

Syntax

Syntax
[_vehicle, _engineState] call VN_fnc_bicycle_handle_pedals;
Parameters
_vehicle: Object - (Optional, default objNull) Bicycle
_engineState: Boolean - (Optional, default false) Current engine state
Return value
Nothing

Examples

Example 1
[bicycle, true] call vn_fnc_bicycle_handle_pedals