VN_fnc_artillery_radio

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Function to determine if the player has access to the artillery menu request.

Syntax

Syntax
[_unit] call VN_fnc_artillery_radio;
Parameters
_unit: Object - (Optional, default PLAYER) Unit attempting to call the request.
Return value
Boolean - If the player has a radio based on config settings.

Examples

Example 1
[player] call vn_fnc_artillery_radio;