VN_fnc_artillery_bombard

From Savage Game Design Wiki
Revision as of 21:36, 26 April 2022 by Slow (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Main bombard function

Syntax

Syntax
[_start_pos,_end_pos,_unit,_params] call VN_fnc_artillery_bombard;
Parameters
_start_pos: Array - Starting position
_end_pos: Array - Ending position
_unit: Object - Unit who called in the request
_params: Array - Params array which contains the index's for the selected values
Return value
Boolean - Function reached the end.

Examples

Example 1
[ [0,100,0],[0,100,0],man1,[0,0],"Aero 1-3"] call vn_fnc_artillery_bombard;