Difference between revisions of "Ambient Audio"

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(Created page with "== Advanced Revive == ==== This page will guide you through adding the Ambient Audio module to your mission. ==== This module plays ambient audio to add atmosphere to areas o...")
 
 
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== Advanced Revive ==
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== Advanced Audio ==
  
 
==== This page will guide you through adding the Ambient Audio module to your mission. ====
 
==== This page will guide you through adding the Ambient Audio module to your mission. ====

Latest revision as of 04:36, 15 May 2022

Advanced Audio

This page will guide you through adding the Ambient Audio module to your mission.

This module plays ambient audio to add atmosphere to areas of your mission.


Eden Editor

To add the module to your mission all you need to do is place the module Ambient Audio into your mission, you do not need to sync anything to it.

The attributes for the module will allow you to change the following,

  • Ambient Audio
    • Predefined ambient audio track to play.
  • Custom Class #1
    • Custom 'cfgSounds' class to play instead of the selected predefined audio track.
  • Custom Class #2
    • Custom 'cfgSounds' class to play instead of the selected predefined audio track, this track plays five seconds after the first custom class starts.

Configuration Files

There are no configuration files for this module