https://wiki.sogpf.com/index.php?title=Advanced_Revive&feed=atom&action=history
Advanced Revive - Revision history
2024-03-29T11:59:32Z
Revision history for this page on the wiki
MediaWiki 1.33.0
https://wiki.sogpf.com/index.php?title=Advanced_Revive&diff=11660&oldid=prev
Veteran29 at 08:25, 3 June 2023
2023-06-03T08:25:14Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 08:25, 3 June 2023</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are no configuration files for this module</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are no configuration files for this module</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==== Scripting ====</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">===== Making the unit carryable =====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><code></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">if (isServer) then {</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> [_unit, false, true] remoteExec ["vn_fnc_revive_actions_local", 0, true];</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Modules]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Modules]]</div></td></tr>
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Veteran29
https://wiki.sogpf.com/index.php?title=Advanced_Revive&diff=10088&oldid=prev
Asaayu: Created page with "== Advanced Revive == ==== This page will guide you through adding the Advanced Revive module to your mission. ==== This module allows players to become incapacitated, drag a..."
2022-05-15T04:28:59Z
<p>Created page with "== Advanced Revive == ==== This page will guide you through adding the Advanced Revive module to your mission. ==== This module allows players to become incapacitated, drag a..."</p>
<p><b>New page</b></p><div>== Advanced Revive ==<br />
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==== This page will guide you through adding the Advanced Revive module to your mission. ====<br />
This module allows players to become incapacitated, drag and carry incapacitated players, heal, stabilize, and resuscitate incapacitated players.<br />
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==== Eden Editor ====<br />
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To add the module to your mission all you need to do is place the module '''Advanced Revive''' into your mission, you do not need to sync anything to it.<br />
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The attributes for the module will allow you to change the following,<br />
* '''Bleedout Time'''<br />
** Time it takes from first incapacitated until the unit dies from bleeding out.<br />
* '''Stabilize Items'''<br />
** The items that can be used to stabilize incapacitated units.<br />
* '''Remove Stabilize Item'''<br />
** Should the stabilize item be removed.<br />
* '''Resuscitate Items'''<br />
** The items that can be used to resuscitate incapacitated units.<br />
* '''Remove Resuscitate Item'''<br />
** Should the resuscitate item be removed.<br />
* '''Required Trait'''<br />
** Is the 'Medic' trait required to resuscitate a unit.<br />
* '''Revive Delay'''<br />
** How long the resuscitate action takes to complete.<br />
* '''Medic Skill'''<br />
** Do units with the 'Medic' trait.<br />
* '''Casualty Crawl'''<br />
** Percentage chance the unit has to successfully crawl when pressing a move key.<br />
* '''Casualty Explosives'''<br />
** Percentage chance the unit has to successfully use/trigger explosives when attempting to interact with an explosive.<br />
* '''Respawn Action Time'''<br />
** What percentage of the bleedout timer must have passed before the respawn action appears.<br />
* '''Bleeding Effects'''<br />
** If the time spent bleeding out decreases the above chances to complete actions.<br />
* '''Withstand Percentage Required'''<br />
** What percentage of the bleedout timer must have passed before the withstand action appears.<br />
* '''Casualty Icon Distance'''<br />
** The maximum distance the 3D casualty icon will appear.<br />
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==== Configuration Files ====<br />
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There are no configuration files for this module<br />
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[[Category: Modules]]</div>
Asaayu