Vn_ms_fnc_preventDestruction

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Adds event handler preventing destruction of the vehicle. Works only if vehicle is local to executing machine.
Id of the EH is stored in vn_preventDamageEh variable on the object.
If variable "vn_amplifyWheelDamage" is set to true on the vehicle object the damage done to wheels will be highly amplified.

Syntax

Syntax
[_object] call vn_ms_fnc_preventDestruction;
Parameters
_object: Object - (Optional, default objNull) Object to prevent destruction of.
Return value
Number - HandleDamage EH ID

Examples

Example 1
[this] call vn_ms_fnc_preventDestruction