Vn_ms_fnc_aiSetSkill

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29, Spoffy
Argument(s): n/a
Effect(s): unknown

Description

Configure unit skills. These are tuned for infantry jungle-fighting, and may not work as well on vehicle crews.

Syntax

Syntax
[_unit] call vn_ms_fnc_aiSetSkill;
Parameters
_unit: Object - (Optional, default objNull) Unit to set skills for.
Return value
Boolean - Skills were set.

Examples

Example 1
[bob] call vn_ms_fnc_aiSetSkill;