VN_fnc_vehicle_emergency_flare

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Fire emergency flare into the air from a vehicle.

Syntax

Syntax
[_vehicle,_flare_offset,_flare_ammo] call VN_fnc_vehicle_emergency_flare;
Parameters
_vehicle: Object - (Optional, default OBJNULL) Vehicle that fired the flare.
_flare_offset: Array - (Optional, default [0,0,3]) Flare offset position.
_flare_ammo: String - (Optional, default "vn_m127_rocket_ammo") Flare ammo class.
Return value
Boolean - Function reached the end

Examples

Example 1
[vehicle player] call vn_fnc_vehicle_emergency_flare;