VN_fnc_tunnel_spawn_trap

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by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Spawns a trap and explodes it to kill the player and anyone around them.

Syntax

Syntax
[_object] call VN_fnc_tunnel_spawn_trap;
Parameters
_object: Object - (Optional, default OBJNULL) Object which will be used as the position to spawn the explosive at
Return value
Boolean - Function reached the end

Examples

Example 1
[tunnel] call vn_fnc_tunnel_spawn_trap;