VN_fnc_switchableTurrets_lock

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← back to Functions Introduced in S.O.G. Prairie Fire v1.10
by veteran29
Argument(s): n/a
Effect(s): unknown

Description

Lock vehicle turret.

Syntax

Syntax
[_vehicle, _turretPath, _state] call VN_fnc_switchableTurrets_lock;
Parameters
_vehicle: Object - Vehicle with the turret to lock
_turretPath: Array - Path of the turret to lock
_state: Boolean - Target state of the lock
Return value
Nothing