VN_fnc_artillery_bomb_guide
Jump to navigation
Jump to search
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
|
Description
Guides a bomb through velocity transformation so it always hits the target.
Syntax
- Syntax
- [_projectile,_target] call VN_fnc_artillery_bomb_guide;
- Parameters
- _projectile: Object - (Optional, default
OBJNULL
) Projectile object - _target: Object - (Optional, default
OBJNULL
) Target object - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [bomb, player] call vn_fnc_artillery_bomb_guide;