VN_fnc_melee_drainstamina

From Savage Game Design Wiki
Revision as of 01:56, 5 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Kerc/IFA3 & Ethan Johnson |a= |e= |g1= vn_melee_functions |d= <pre>Drain players stamina when doing a melee action.</pre> |s= [_player] call [...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Kerc/IFA3 & Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Drain players stamina when doing a melee action.

Syntax

Syntax
[_player] call VN_fnc_melee_drainstamina;
Parameters
_player: Object - (Optional, default OBJNULL) Players object.
Return value
Boolean - Function reached the end

Examples

Example 1
[player] call vn_fnc_melee_drainstamina;