VN_fnc_melee_drainstamina
Jump to navigation
Jump to search
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Kerc/IFA3 & Ethan Johnson |
|
Description
Drain players stamina when doing a melee action.
Syntax
- Syntax
- [_player] call VN_fnc_melee_drainstamina;
- Parameters
- _player: Object - (Optional, default
OBJNULL
) Players object. - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [player] call vn_fnc_melee_drainstamina;