VN_fnc_vehicle_emergency_flare
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Fire emergency flare into the air from a vehicle.
Syntax
- Syntax
- [_vehicle,_flare_offset,_flare_ammo] call VN_fnc_vehicle_emergency_flare;
- Parameters
- _vehicle: Object - (Optional, default
OBJNULL
) Vehicle that fired the flare. - _flare_offset: Array - (Optional, default
[0,0,3]
) Flare offset position. - _flare_ammo: String - (Optional, default
"vn_m127_rocket_ammo"
) Flare ammo class. - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [vehicle player] call vn_fnc_vehicle_emergency_flare;