VN_fnc_bolt_click
Revision as of 01:12, 5 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= vn_weapons_functions |d= <pre>Bolt action audio player.</pre> |s= [] call VN_fnc_bolt_click; |p1n=_unit |p1t=O...")
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Bolt action audio player.
Syntax
- Syntax
- [] call VN_fnc_bolt_click;
- Parameters
- _unit: Object - (Optional, default
OBJNULL
) Unit firing the weapon. - _audio: String - (Optional, default
""
) Audio to play. - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [player, "vn_boltclick"] call vn_fnc_bolt_click;