Vn_ms_fnc_driveOnEditorPath
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Order vehicle to follow the path created from objects placed in specified editor layer. Vehicle will start from closest object to itself and continue to next closest one and so on. It's recommended to use "Sign_Sphere" objects.
Syntax
- Syntax
- [_vehicle,_layerName,_delete] call vn_ms_fnc_driveOnEditorPath;
- Parameters
- _vehicle: Object - (Optional, default
objNull
) Vehicle that will follow the path. - _layerName: String - (Optional, default
""
) Layer that contains route objects. - _delete: Boolean - (Optional, default
false
) Should the route objects be deleted. - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [vn_sp01_jeep, "jeep_path"] call vn_ms_fnc_driveOnEditorPath;