VN_fnc_burnit_action
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Function called when user uses the "Burn Hut" action on a building
Syntax
- Syntax
- [] call VN_fnc_burnit_action;
- Parameters
- _hut: Object - (Optional, default
OBJNULL
) Building object - _player: Object - (Optional, default
OBJNULL
) Player's object - Return value
- Boolean - Function reached the end
Examples
- Example 1
[building_01, player] call vn_fnc_burnit_action