VN fnc sam dynamic audio

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Revision as of 09:14, 27 February 2021 by Lou Montana (talk | contribs) (Text replacement - "call VN_" to "call [[VN_")
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{{Function

|v= 1.00

|author= Ethan Johnson

|a= global

|e= local

|g1= situational_awareness_module_functions

|d= Play situational awareness audio locally on user's client based on predefined conditions; works for normal play, Splendid Camera & Zeus.

|s= [source, soundClass] call VN_fnc_sam_dynamic_audio

|p1n= source |p1t= object |p1d= |p1v=

|p2n= soundClass |p2t= string |p2d= |p2v=

|r1t= |r1d=

|x1= [player, "mySound"] call [[VN_fnc_sam_dynamic_audio }}