VN_ms_fnc_respawn_saveLoadout

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): local
Effect(s): global

Description

Saves respawn loadout and makes it persistent.

Syntax

Syntax
[unit, debugHint] call VN_ms_fnc_respawn_saveLoadout
Parameters
unit: Object - (Optional, default player) unit to save loadout
debugHint: Boolean - (Optional, default true) debug hint about loadout being saved
Return value
Boolean - function's success

Examples

Example 1
[player, false] call VN_ms_fnc_respawn_saveLoadout;