VN_ms_fnc_respawn_saveLoadout
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
|
Description
Saves respawn loadout and makes it persistent.
Syntax
- Syntax
- [unit, debugHint] call VN_ms_fnc_respawn_saveLoadout
- Parameters
- unit: Object - (Optional, default
player
) unit to save loadout - debugHint: Boolean - (Optional, default
true
) debug hint about loadout being saved - Return value
- Boolean - function's success
Examples
- Example 1
[player, false] call VN_ms_fnc_respawn_saveLoadout;