VN_fnc_module_advancedRevive
Revision as of 21:37, 20 January 2021 by Lou Montana (talk | contribs) (Lou Montana moved page VN fnc module advancedrevive to VN fnc module advancedRevive: name standard)
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Master module function that starts the advanced revive system.
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_advancedRevive
- Parameters
- logic: Object - the module logic
- units: Array of Object - synchronised units
- isActivated: Boolean - (Optional, default
true
) is the module activated - Return value
- Nothing
Examples
- Example 1
[module, units group player, true] call VN_fnc_module_advancedRevive