VN_ms_fnc_hideRespawnMarkers

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by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-08-11

    Description:
        Hides all BIS respawn markes related to units.

    Parameter(s):
        NONE

    Returns:
        Function reached the end [BOOL]
*/

// respawn markers are named same as player unit
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_fnc_hideRespawnMarkers;
Return value
Nothing

Examples

Example 1
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