VN_ms_fnc_hideRespawnMarkers
Revision as of 19:19, 5 January 2021 by Lou Montana (talk | contribs) (Text replacement - " |a= " to " |author= ")
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-08-11 Description: Hides all BIS respawn markes related to units. Parameter(s): NONE Returns: Function reached the end [BOOL] */ // respawn markers are named same as player unit(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_hideRespawnMarkers;
- Return value
- Nothing
Examples
- Example 1
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