VN_fnc_revive_action_withstand
Revision as of 18:35, 5 January 2021 by Lou Montana (talk | contribs) (Text replacement - " |a= " to " |author= ")
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
/* FILE: fn_revive_action_withstand.sqf DATE: 18-05-2020 AUTHOR: Ethan Johnson DESCRIPTION: Main player withstand action function PARAMETERS: (0): OBJECT - The unit that the action is being performed on (1): NUMBER - The type of action that is being performed RETURNS: BOOL */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_fnc_revive_action_withstand;
- Return value
- Nothing
Examples
- Example 1
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